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Monday, 10 August 2026

City Hunter Review (Switch)

For many out there you probably have never heard of the City Hunter Manga. We first became aware of it via the Hong Kong movie featuring Jackie Chan. Even after this though we didn’t realise there was a host of other City Hunter material available and we certainly had no idea that there was an obscure Japanese game released on the PC Engine. Now, like many an obscure retro game before it, it is being brought to a wider audience with a slightly new coat of paint.

Like many action games of the time, City Hunter is a side scrolling mix of shooting and platforming. It has heavy arcade roots but is set out over three chapters. You can choose any chapter you wish but in all honesty they all play very similarly. You move left and right, enemies continually generate and you can also move up and down stairs or go through doors into new rooms. Some rooms will have quest items or people in to talk to. There are some slight variations where sometimes you have to avoid traps but on the whole, you are walking, shooting and looking at identical looking doors.

There are a few additions to the package but nothing that really makes it a must own. Theres a nicely presented representation of the original PC Engine box and a juke box. There are a few filter options and you can also play the original version of the game as well a the more refined one. It is a bit lite overall though and while all these things are nice to have it nots going to make the game essential unless you are already a fan.

Overall, this is going to have a very niche appeal when it comes to players deciding if it’s worth adding to their Switch library. For someone out there I’m sure this will be the easy access to an obscure Japanese game on an obscure console that they have been looking for. For the rest of us though there just isn’t enough here to really warrant the purchase. The game was never that amazing to begin with and this is just a slightly shinier version of that same average game.

Overall 5/10

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