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Showing posts with label Rad Gravity. Show all posts
Showing posts with label Rad Gravity. Show all posts

Monday, 8 February 2021

Interplay Collection 2 (Evercade Review)

The first interplay collection featured only six games but there was more than enough to keep us interested thanks to the inclusion of a couple of iconic titles in Earthworm Jim and Boogerman. This second collection also contains six games with five coming from the Super Nintendo and one lone NES game in Rad Gravity.

Despite the limited number of games we are happy to report that this is definitely a case of quality over quantity. Clay Fighter 2: Judgement Clay, is the only SNES game out of the five that is really disappointing as is seems to have lost much of the charm and fun present in the first game. The style of it is far too dark and the action average at best and it’s likely you’ll be moving on from it very quickly.

The Adventures of Rad Gravity is an often underappreciated NES game and one that is well worth putting some time into. It’s certainly not perfect as the controls are frustrating at times but the game has always had charm in spades and the use of the save states will certainly help progression. It’s also quite inventive at times with gravity inverting on certain planets and an absolute ton of objects and gadgets to find and use.

The lone puzzle game on the system is The Brainies. It involves moving little creatures around a maze before time runs out and placing them on specific spots. It’s kind of a mix of the labyrinth board game and a tile slider. It suffers from cumbersome input due to the SNES pad being used when clearly a mouse would work better, but it is quite engaging once you get into it.

The remaining three games are all platformers. The inclusion of Earthworm Jim 2 will already be enough for many people to pick up the cart and it’s nice to see that it retains the wacky humour and twisted nature of the first game. It’s excellent and carries on the franchise well. A few new elements have been added (such as using Snot as a grappling hook), and there are a host of new weapons to play with that keeps things fresh throughout. The changing theme of each level seen in the first game also returns here.

Claymates, continues Interplays mini obsession with the clay-style look of some of their games. Here you play a blob who can take on the form of various animals as you progress through the levels. These animals all have different abilities (of course), such as a cat being able to climb up trees or the mouse being able to get into small spaces. It’s a fun game that was cruelly overlooked on first release and will hopefully find a much deserved second life on the Evercade.

Rounding out the cartridge is Prehistorik Man which was flavour of the month back during the 16-bit age. It soon disappeared in a massively crowded market but is another game that really does deserve to find a new audience. It’s colourful and detailed and has a strong personality to it. The environments look great and it handles pretty well also. It should come as a nice surprise to players experiencing it for the first time.

Overall, the second Interplay collection is just as strong as the first. There’s a great selection of overlooked titles and more Earthworm Jim is always welcome. There is perhaps an argument that the games from both could have been curated into one collection but it certainly feels like there is good value for money here. The titles may be a little more obscure but the collection itself is one of the strongest released so far for the Evercade.

Game Ratings

Earthworm Jim 2                                4/5

Rad Gravity                                        4/5

Claymates                                           4/5

Prehistorik Man                                  4/5

The Brainies                                       3/5

Clay Fighter 2: Judgment Clay     2/5

Monday, 4 January 2021

Rad Gravity (Evercade Review)

Rad Gravity is a promising space cadet with Elvis hair and a chin the size of a small continent and he has to foil an evil guy stopping three planets communicating with each other. He has also buried some computers named Compuminds on planets around the galaxy, and it is up to you to go and find them and restore peace to the universe.

Set across a number of planets and other space orientated levels, ‘Rad Gravity’ is a sort of comic book style platform adventure game. You have to transport down to planets where Rad must explore and find clues and information on where the compuminds are being held. While most of this takes place in standard platform territory there are a number of nice touches. Occasionally gravity goes mad and you find the level turned upside down meaning you have to stand on your head or turn the television over to get to grips with what's going on. A section in the asteroid belt where you need to use your gun to propel you in different directions is also a lot of fun.

Graphically, the game is nothing special, areas look a little plain and enemies are not overly detailed or colourful. Rad on the other hand is presented as a guy with a small body and a huge head, which seems to suite him somehow. Though the graphics are not great they are good enough, meaning you don't lose enemies in the background or get confused where platforms are. Unfortunately, there is a lot of slowdown present and flickering is also a problem, meaning it can be a touch frustrating at times, though this has improved a touch on the Evercade.

In terms of gameplay, you get a lot of different gadgets to play around with and certain levels are a lot of fun, but Rad himself can be a bit awkward to control especially when jumping. Though the controls are a touch unpolished the game is in no way a bad one. The level design is great with each of the planets being distinctly different from one another and containing its own unique set of obstacles and enemies.

Overall, there is a lot to like about ‘Rad Gravity’, with the lead character being extremely charming and some clever level design apparent. If you can look past the faults, of which there are many, what remains is a charming, funny game that given a little bit more polish would have been an excellent one. As long as you are of a forgiving nature you should get along just fine with the large chinned Rad.


Overall 7/10

Wednesday, 30 January 2013

Rad Gravity Review (NES)


Let me introduce our hero, Rad Gravity a promising space cadet with Elvis hair and a chin the size of a small continent. The plot of Rad Gravity is very weird and basically involves an evil guy stopping three planets communicating with each other. He has also buried some computers named Compuminds on planets around the galaxy, and it is up to you to go and find them and restore peace to the universe.

Set across a number of planets and other space orientated levels, ‘Rad Gravity’ is a sort of comic book style platform adventure game. You have to transport down to planets where Rad must explore and find clues and information on where the compuminds are being held. While most of this takes place in standard platform territory there are a number of nice touches. Occasionally gravity goes mad and you find the level turned upside down meaning you have to stand on your head or turn the television over to get to grips with what's going on. A section in the asteroid belt where you need to use your gun to propel you in different directions is also a lot of fun.

Graphically, the game is nothing special, areas look a little plain and enemies are not overly detailed or colourful. Rad on the other hand is presented as a guy with a small body and a huge head, which seems to suite him somehow. Though the graphics are not great they are good enough, meaning you don'y lose enemies in the background or get confused where platforms are. Unfortunately there is a lot of slowdown present and flickering is also a problem, meaning it can be a touch frustrating at times.

In terms of gameplay, again the game is nothing special. While you get a lot of different gadgets to play around with and certain levels are a lot of fun, Rad himself can be a bit awkward to control especially when jumping. Though the controls are a touch unpolished the game is in no way a bad one. The level design is great with each of the planets being distinctly different from one another and each containing its own unique set of obstacles and enemies.

Overall, there is a lot to like about ‘Rad Gravity’, with the lead character being extremely likable and some clever level design apparent. If you can look past the faults, of which there are many, what remains is a charming, funny game that given a little bit more polish would have been an excellent one. As long as you are of a forgiving nature you should get along just fine with the large chinned Rad.

7/10