Of all the collections we thought might make their way to the Switch, we didn’t have a Last Ninja collection at the top of our likelihood list. With the prevalence of C64 releases on the Evercade that seemed like a far more likely destination. We are however delighted to see one of the most iconic franchises of the 8-bit computer era find its way to a new audience.
One-time British powerhouse, System 3 has been pretty quiet
for a long time. We had a Putty Squad release a long time ago and Constructor,
but this is by far their most high-profile release for decades. Even then, it
took a Kickstarter campaign to finally get the franchise over the line in some
form. In terms of context of why a Ninja game was out on the C64, it can help
to remember that the West was absolutely obsessed with Kung Fu and Eastern culture
back in the 80’s, with martial arts movies prevalent at video rental shops.
What you get included here is The Last Ninja one, two and
three and the Last Ninja Remix with the C64, Amiga and ZX Spectrum versions of
the relevant titles. As well this Internation Karate and IK+ are added in as
bonus games along with the easily forgettable Bangkok Knights.
There’s no hiding that anyone new to these games is going
have a steep learning curve to go through. The games are difficult and the
controls and isometric viewpoint will take some time to adjust to. The basic
layout of all three games is similar. You explore a level, pick up weapons and
key objects and then progress to the next. But you can leave key items behind
and then find you can’t progress later such as the glove in the first game
which is needed to pick up a poisoned rose later, or the shuriken’s in the
second game.
There are also traps and puzzle elements to overcome and the
river and swamp jumping sections were infuriating even in the 80’s. All that
said, the first two games are stone cold classics and when it clicks, they still
offer a unique experience. The Last Ninja 3 isn’t as strong sadly and the emphasis
on almost constant combat makes things very frustrating.
Which brings us to the added quality of life features. Or
lack of them. There is no rewind function which is the biggest shame as that
would have really made these games accessible, and no way to implement any kind
of cheat codes. There is a save function. But each game can only have one game
saved and there is also no quick save and load option, meaning you have to quit
and then reload when you want to load again. Why we couldn’t just have a load
option in-game I don’t know. That said, the screen transition very quickly so we
didn’t find it to be a major issue and we were loading a lot. It’s strange
though as the Steam version seems to have one.
The other disappointment is the extras. It seems clear the
museum text is pretty much all identical for each game with a few words (such
as the platform) changed. That’s a real missed opportunity as getting a real
insight into some of these titles would have been great.
We are somewhat surprised that IK+ doesn’t get a bigger
billing on this collection as it was arguably as iconic as the Ninja games back
in the day. Here you have three combatants on a single screen trying to score
points to win a round of karate. As these are 8-bit computer games, controls
are based around a one button joystick configuration. In this case, you hold a
button then press a direction to break out different moves. It actually works
really well, and no matter which version you are playing it’s a great high score
chasing games.
We found that the Last Ninja games where best played in
their C64 guise. This makes sense as this was originally the main platform for
games. The ZX Spectrum version of Last Ninja 2 is also remarkably playable. We
found the Amiga versions, although they look a lot better, to be far less
playable. And if anything, the extra graphical detail made the environments more
difficult to traverse and objects more difficult to find.
Overall, we are just really happy that this collection exists
at all. These are games that really should be preserved with Last Ninja 1 and 2
and IK+ being among some of the most iconic games the British games industry
has ever produced. Yes, there could be more here in terms of the quality of
life and museum features, but we can hope for that in an update. We just hope
that this gives System 3 some latitude to get other release out the door, we
would love to see a Putty or James Pond Collection in the future also.
Overall 7/10



