It’s a good few years ago now that we played the first Aggelos. It was a fun game that was heavily influenced by the Wonder Boy franchise and was presented in an 8-bit style. As is the trend with indie games like these the sequel has decided to step up to the 16-bit way of doing things. As such, you can kind of think of this as a Mega Drive successor to the Master System original. Although there’s a few more colours on display here and the sound is much better.
In the beginning things seem much the same as before. You are
setting off in a sort of Metroidvana world, although it is much prettier and much
more open, looking for new power ups and bosses to defeat. There is a handy X on
your map which points the way to your next objective and going off the beaten
track normally rewards you with something worthwhile. You also get to stay fairly
powerful with not only your sword in hand but a projectile attack which turns
the game into a sort of run n’ gun at times. You’ll start to pick up items
quickly as well which turns the game more into an open adventure.
An example of this is two things you pick up very early on.
First off, you’ll get your angel wings back which let you float at a steady
level for a short time. This makes movement much quicker and allows for some
devious puzzles to solve, normally involving spikes. The second thing of
importance you’ll get is the grappling hook. This allows you latch onto most surfaces
and can be deployed over and over meaning you can climb and reach higher areas.
This effectively acts as a bundle of different upgrades you normally get in
Metroidvanias in one item.
The game also throws a few twists at you. Just when you
think you are settling into a perfectly playable but slightly generic adventure
it introduces the dark world. At one point you will find that you change from the
light side to the dark. This transforms your character and changes your attacks
and special moves. Most importantly it means you can travel through the various
dark portals around the world into a dark version of the map with new enemies
and layouts. You can change back and forth at will and allows of Ikaruga like
puzzles to be deployed, something we certainly weren’t expecting.
What’s especially impressive is that everything fits
together so quickly and the game runs incredibly smoothly. You are given a lot
of things early on, but everything is introduced effortlessly and you never
feel overwhelmed. It also means there are multiple ways you can approach the
game in terms of moving around and combat which adds flexibility.
Overall, Aggelos 2 is a really good fun, solid game that
lacks any real flaws. There’s a lot of thought that has gone into this and it
comes into its own as well as keeping the influence of its retro forebears and
adding new twists to them. The difficulty is pitched about right as well. If
there’s one criticism it is perhaps that despite all this it just seems to lack
that small touch of magic that would elevate it to classic status. That said,
if you are a fan of Wonder Boy or these types of games it is pretty much
essential.
Overall 8/10



