A few
years ago PixelJunk Shooter first appeared on the PS3. Still one of the best
games on the Playstation network it is now available with cross-buy on the Vita
and PS4. It always looked like a game that would fit the Vita and now the team
have got the physics engine working and combined Shooter 1 and 2 together you
can enjoy the madness on the go.
The plot,
such as it is, has you sent in to rescue your crew mates after mysterious
goings on while mining on the planet of Apoxus Prime. To do this you have to
fly your craft around tight underground caverns while using water, lava and
magnetic black liquids to your advantage. It’s reminiscent of Thrust with its
inertia and gravity based gameplay but your craft will stay still if left
alone. Your also won’t die from hitting walls (which is a good thing or it
would have been nigh on impossible).
The game
is a 2D styled shooter where you manoeuvre your ship around a section of an
enclosed map. Normally you will have to get water to turn lava to rock or lava
to melt ice or some other combination of dropping one liquid onto another.
You’re doing this because you need to get to and rescue all the lost crew
members in each area. If too many of them die you have to start the level
again. It’s wonderfully inventive and a whole lot of fun and there are hidden
areas and diamonds to collect along the way as well.
The level
design is nigh on perfect throughout the game and the difficulty curve is just
about right. The huge boss monsters found at the end of each world may cause
some frustration but they provide tense and heroic showdowns of David and
Goliath proportions and once you work them out shouldn’t take too long to get
past. The difficulty level ramps up considerably once you enter the second part
of the game (Shooter 2), but it’s all still achievable.
Shooter
Ultimate is now split into six main areas each consisting of five levels. There
are the initial outer rocky areas, the ice caves and then the mine. After the
mine something happens which we won’t spoil but you’ll be dealing with a host
of new gases and liquids. Each
individual level is split into sections which require everyone to be rescued
before a bulk head opens to the next.
Each has its own tricks and traps and will keep you on your toes
throughout. If it gets too much you can always call a friend in for co-op action.
You’ll
also need to think quickly as the game has a wonderful way of getting you to
forget what you’ve just learnt. For instance, for the first area you are trying
to keep away from lava (overheating causes you to crash), but then in the ice
caves you’ll come across an inversion suit which makes lava cool you down and
water heat you up.
It’s a
game that keeps throwing new ideas and things at you to keep you interested.
The water suit and lava suit are just the start and you’ll soon be switching
around and dealing with freezing lakes and clouds of gas as well as the usual
lava and water. The key thing is that everything stays fun and creative
throughout. Once you’ve completed the game you’ll probably want to dive back in
to further explore the levels and find all the missing diamonds and any crew
you missed along the way. There’s even a hidden level to try and unlock and
online combat.
PixelJunk
Shooter is a game we’re still playing on the PS3 to this day. The fact a whole
new audience can now pick it up is great and this really is one of the best games
of its type. Q-Games have crafted something special here and the years have
done nothing to diminish its appeal. With PixelJunk Shooter 2 included as well
it becomes an essential purchase for Vita owners. We’ll be playing it through
for yet another time and we would recommend everyone else do the same.
This was
always going to be a certified hit with us as long as nothing had gone wrong in
the conversion and from our experience this offers all the fun of the original.
Vita gamers really need to play this as it’s simply a masterfully executed,
great little game packed with more invention and ideas than most massive AAA
releases can even come close to.
Overall
10/10
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