Wednesday 18 November 2015


You wait for one rhythm action game to come along and then a whole load arrive at once. We hadn’t really been following SUPERBEAT particularly closely but we really should have. While Persona 4: Dancing All Night was great fun and offered plenty of fan service this is one of the best rhythm action games we’ve ever played.

There’s no plot here just buckets of rhythm action goodness with presentation of the highest quality. As soon as you start the game up the screen pulses and fizzes with music and excitement that lets you know this is something good. There’s a sharp and edgy design to it which is not unlike the Wipeout games and it fits perfectly.

The game itself has notes flying out at you from the middle of the screen. You need to hit the corresponding top, middle or bottom button on the left or right of the screen or you can also use the touch controls. There are notes that need to be held and the L and R buttons come into play as well. You even have to use the analogue sticks for certain notes that snake up and down (again, you can use touch controls if you prefer). It’s full on and certainly keeps you on your toes.

There are 4 trax and 6 trax variations which let you use different amounts of notes in each song (with the 4 trax variant only putting notes at the top and bottom of the play area for instance). Here you have to complete three songs in a row to try and achieve the best score. As you level up by completing songs you unlock more difficulties which adds more note variants and also opens up missions in the world tour mode.

The World Tour mode has you travel around famous clubs taking on specific song based missions. Normally these consist of not missing at certain number of notes or keeping your combo at a certain number. They also ramp up the intensity even more by doing things like moving you much closer into the play area so you need almost instant reactions to hit the notes. World tour is not for the casual player and even the second set of club missions had us beaten for longer than we feel comfortable admitting.

As you level up from completing songs and missions you will unlock a host of new sounds, tracks and icons. The sounds can be set as the noise which comes in when you hit a note while the DJ icons add special powers like extra health or experience. The only criticism we have comes from the striking notes sound. Some of the songs really don’t sound right when you’ve got the sound set on things like a snare drum. It’s a rare miss step and we found setting the sound to hand claps pretty much worked with everything. You can also turn the sounds off completely.

The musical selection on offer is also excellent. There aren’t any hits as such but just about every genre of music is represented and we can’t think of another game where Hardcore sits next to Latin Samba. Most of the songs are very good as well and there’s a host of music from games like Guilty Gear and BlazBlue thrown in for good measure.

Overall, SUPERBEAT:XONiC is a stunning rhythm action game. It’s tough, but for fans of the genre this is up there with the best of them. It’s perfect for the Vita as well and you just keep unlocking new things every time you play and tt left us with an excited grin on our face every time. It’s a breath of fresh air and an amazing injection of adrenaline for Vita owners that in our mind is an essential purchase.

Overall 9/10

Colour Blind issues No

Review Code - Yes

No comments:

Post a Comment