We’ve never had a Bitmap book come through the door we didn’t
like. When this heavy tome arrived focused on side scrolling beat‘em ups we
were immediately transported back to the arcades of old. Perhaps of all the
books the team have released this has the potential to hit the nostalgia gland
more than any other with the genre having many games that never made it to home
releases.
Across the 456 pages it’s pretty much guaranteed you are
going to find a ton of game you won’t have played, or perhaps even heard of, as
the book covers games from all over the place. It’s set out into different decades
running from 1980 all the way up to recent releases in 2021. The whole thing
starts with a foreword from Renegade creator Yoshihisa Kishimoto followed by an
informative and entertaining look at what makes a game fall into the genre.
During this afterword section you also get the first of many double foldout
pages.
In a visual representation of a side scroller, many of the articles
about key games unfold to effectively create a four-page layout. This starts
with Streets of Rage which is used to display a numbered scene from the game which
acts as your guide to the key ingredients of the genre. The fold out pages are
double sided as well so there’s no wasted space here.
Starting in the 1980’s with Kung Fu Master the amount of
information you get on the games is massively impressive. For instance, Double
Dragon has six pages dedicated to it covering development, gameplay, ports and
classic moments. More obscure games get less or are reduced to split pages, but
this certainly feels exhaustive in terms of the games featured and it’s hard to
see what else could have been put in (even the notorious Bebe’s Kids is here). The
big licenses are all in here as well, screenshots and all, so expect to see
Turtles, Simpsons and even Michael Jackson’s Moonwalker.
There is a decent selection of screen shots and some full-page
pictures but there is also a lot of text here so it’s certainly not just a
coffee table book to flick through nonchalantly. The research and dedication required
to get all this information together is impressive and everything is interesting
and will likely send you off hunting for more than a few of the games. The fact
each decade comes with a written introduction to the development of the games
and market during that period is further proof that these books will likely end
up on some kind of historical game development course in the future. There’s
certainly enough to take you from knowing nothing to having a huge knowledge of
both the titles and genre through the ages.
Overall, Go straight is an exceptional book. It’s perfect to
dip into to look for your favourite game or read from front to back to get a
detailed overview of pretty much every title in the genre. It’s logically
organised which makes finding things easy and the intros to each decade are great
encapsulations of the time they look at. Much like the Point and Click Adventure
book before it, this is a real highlight in an already packed and impressive back
catalogue from Bitmap books. Utterly essential for all retro fans.
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