We’ve said this before, but the Switch is absolutely stocked full of hardcore platformers for people looking to speed run their way through hell. As such, it takes a lot to stand out. We hadn’t heard much about Garlic but after a few minutes we knew this was something special.
Garlic certainly is another of the hardcore platformer brigade,
but it has a very different feel than pretty much all the others out there. Much
of this comes from the games offbeat humour and it’s unique look. Away from the
standard pixel art approach most of these games take, Garlic looks like
something that should be running on the BBC Micro and as such has a completely different
feel than pretty much everything else in the genre. The simple colour palette
and clear visual style is excellent and works perfectly.
Happily, it may look like a BBC Micro game but it runs a
hell of a lot smoother than most of the platformers on the system. Your garlic
headed guy zips around flawlessly and at a tremendous pace, which is handy as
the levels are tough to say the least. You only have a few moves at your disposal,
but they allow you to overcome the many obstacles you’ll face. Your main skill
set is tied into your super meter. This continually recharges and when full
allows you to zoom forward or upwards and can be utilised while jumping or falling.
This acts as your main device to get you around the many dangers you face and
is also your way of damaging enemies. You can also cling to walls for a limited period.
Though Garlic may be tough it rarely asks you to do anything
twice due to an excellent checkpoint system. These come in two forms depending
on the level you are in. Some levels are longer scrolling sections and these often
have the standard checkpoint flag situated somewhere within them. About ninety percent
of the time this will be exactly where you want it to be after short but tough
sections. On other levels Garlic takes another inspiration from its retro past and saves when you leave a screen. A lot of the levels take the
single screen approach and don’t scroll. This helps frame single screen puzzles
for players to overcome before moving onto the next with the confidence that
you won’t need to repeat anything if you die. There’s some clever level design
which utilises this single screen approach as well which shows real creative
thought.
Aside from the main 2D platforming, Garlic also throws a
number of mini games at you which brings out a lot of the games weird humour. For
instance, the first mini game has you walking into the screen trying to avoid
treading on dog poo while a later one has you queuing up waiting to play on an
arcade machine while you get increasingly frustrated.
Overall, Garlic is a wonderful surprise. It’s one of the
most creative, smooth and accomplished platformers of this type we have ever
played. It seems destined to be overlooked as there's very little
hype around it but this is crazy as it’s a genuine classic. We absolutely loved
playing through Garlic from start to finish. Yes, it is tough but the fact the
checkpoints work so well means you are always making small progress and it
keeps unnecessary frustration as bay. It’s unique look perfectly hits the nostalgic
vein and does so in a different way to pretty much everything else. We can’t recommend
this enough, it’s a retro inspired indie classic.
Overall 10/10
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