Scrappers has players take control of a robot who is tasked
with collecting rubbish and fighting off electronic thugs in world where humans
have long since become extinct. Up to four players can play at once and there
is both local and online play available. The game scrolls left to right with
players needing to pickup and stack trash in a big pile which they then carry to
a rubbish truck that rolls along continually. The higher the stack the harder it
is to keep the balance and the more you throw in the truck at once the higher
your score is. While doing this, thugs will come out and try and beat you up.
You of course need to hit them first with a host of weapons ranging from
baseball bats to chainsaws.
Single players are helped by a little robot helper who zooms
around picking up rubbish for you and throwing it to you. In truth there is
little to substitute for a team of humans but it does make single player seem
less lonely. Along with the scoring and fighting dynamic there are also level
challenges to complete which give you medals. These start with your basic score
attacks but branch out to finding hidden objects and defeating enemies in
certain ways. Any challenges beaten unlock medals which are needed to progress. Unfortunately, this is one of the problems with the game as
the medal requirements are quite challenging meaning it’s likely you’ll be
playing the same levels over and over before you can progress to the next.
As you progress through the levels you can unlock more
characters and weapons which can be permanently purchased between levels. You
can also customise pretty much everything on your truck from the wheels to the
number plate. These changes are cosmetic only but if your dream is to design
your own rubbish truck then you need look no further.
As great as the idea of Scrappers is there are a few
problems that get in the way of the fun. First of all, the game really is
difficult if you are playing solo and it’s tricky to get near the higher end of
the score challenges. It’s also the sort of game that would work best with you
all zipping around the screen picking up trash and fending off enemies. But the
pace of the game is fairly slow which makes it kind of plod along. This becomes
even more noticeable when you are repeating stages for the fourth or fifth time
in order to meet the requisite medal unlocks to reach the next area. Simply
put, it's not manic enough for either a puzzle or beat’em up game and that is a
real shame.
Overall, Scrappers has the classic PixelJunk DNA running
through it but it’s not up there with the studios best. The mixing of the score
attack, puzzle and beat’em up elements together is initially intriguing but it never
really gels in the way you would hope. PixelJunk fans will be able to
look past this and see the attempted innovation, but this may just be to far
out there for a more general appeal. In multiplayer things improve immeasurably
but this isn’t a game many will see through to the end on their own.
Overall 6/10
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