Monday, 9 September 2024

Sam and Max: Beyond Time and Space Review (Switch)

We covered the first in the Telltale Sam and Max trilogy a few weeks ago and now the duo is back with their second collection of five episodes. This time our heroes are dealing with everything from Santa Claus demons and vampire rockstars to time traveling Mariachi band aliens. Much like the previous collection, the game isn’t perfect but there is still nothing quite like following around the mad-cap duo with their dry and slightly psychotic brand of humour.

Little has changed in terms of structure from before. The game is still set in a 3D world which our heroes wandering around looking for things to interact with. There’s help in the form of the shoulder buttons which will highlight interactive elements of the scenes and you can also set Max to give you hints about what to do at varying intervals which we found was a good way to keep the story moving.

The aim of each chapter is to solve the various puzzles and mysteries in classic point and click style by collecting objects and using them in weird and wonderful ways. This being a Sam and Max game though you really have to get your lateral thinking skills going, and even then we found some puzzles fell too far into surreal obscurity for most normal humans at times. At least locations are kept fairly tight so there’s always the option of just talking to everyone and trying everything everywhere.

It's fair to say that the episodes get better and more creative as you progress. The opening chapter based around a demon taking over the north pole dragged a bit and this is followed by a Bermuda Triangle based chapter which we found quite fiddly. Next though is a great chapter about zombies, featuring a vein vampire holding a European dance rave, This is then followed by the alien time travelling Mariachi band which has some of the funniest dialogue. The final chapter rounds everything off well and doing just enough to send you back to the eShop to pick up the final game in the trilogy.

Some of the complaints about the previous game are still relevant of course. Again, these were released originally as standalone episodes so there is a certain number of repetitive locations and environments. It’s something the game even references at one point. At least this time you are mostly whisked away to other locations though which does give much needed variety. There’s also some silly mini games to help keep things interesting as well. You are still going to be visiting Bosco’s Shop, Stinky’s Diner and Sybils Office a lot though.

We found the writing to be a lot sharper than the first game though. Max in particular seems to be much more on point. Seemingly a case of the writers and voice actors having got more comfortable with characters again. It means it’s well worth clicking on everything and seeking out the additional dialogue options in order to hear all the jokes and quips and the game is consistently funny throughout all the episodes.

Overall, Sam and Max: Beyond Space and Time is an enjoyable and welcome continuation for the crime fighting dog and rabbit. There’s nothing here that’s going to put you off if you have played the previous games and, in all likelihood, you’ll finish this then head straight back to get the next episode. The locations are a bit more inventive than the first game as well and writing is certainly sharper. A very welcome addition to the Switch point and click library.

Overall 7/10

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