Like Velocity, Rotating Octopus character has made the leap from being a Playstation Mini to a fully native Vita title. It’s a pretty straightforward conversion with very little changing apart from the look of the game. But for those that haven’t experience Dakko Dakko’s endearing character before there is much here to enjoy.
The game sets itself out as a number of single area arenas
filled with different obstacles for the octopus to navigate. You start with
three lives and must complete an entire worlds levels in one go in order to
progress to the next. Losing all of your three lives will see you returned to
the first level of the world to start again.
Rotating Octopus Character is in perpetual motion as it spins around the
level sticking to whichever surface it comes into contact with. You can change
direction and head off in the other way, but the real skill comes from leaping
from place to place and completing levels without the need to alter your direction.
The goal of each stage is to collect the hidden octopus’
spread around the area. Some of these are visible from the start while others
will drop in as you progress. On latter levels players are required to bounce balls
and balloons out the way and move sandcastles in order to reveal any that are hidden
away. As well as finding the octopus’ lost friends you can also pick up
raindrops and acquiring enough of these will give you an extra life.
It sounds fairly simple and in principle it is. However,
this can be one tough cookie of a game to crack at times. Each new world
introduces new enemies and hazards and things get hectic very quickly. The
stationary barking dogs of the first world are easy enough to get by, but the
snakes and mad fez hats found only a few worlds latter are incredibly tricky at
times. Couple this with level design thought out to make things as awkward
for you navigate as possible and a tight time limit and you suddenly find yourself amidst a series of
real twitch gameplay levels. You'll need fast reactions and the ability to
think up new strategies and approaches on the move in order to succeed.
The game is perfect for short bursts of play and each level
will only take a few minutes to complete - that's as long as you don’t keep
dying and having to restart. The limited amount of lives does add tension to proceedings
but it can also lead to a fair amount of frustration as you find yourself stuck
on one of the later levels of a world and continually have to go through eight
or nine others just to reach it again. That said, many of the super tough levels tend to have
an abundance of raindrops in them to keep you stocked up with lives. On these
occasions it’s just a case persevering until you eventually prevail.
The upgraded visuals really help to bring out the artistic
charm of the game and it helps add a more defined humour to the graphics and level
design. The sound is also joyful and good fun, though the noise of rotating octopus
moving around continually can become a touch on the annoying side when you find
yourself continually crashing into things.
In terms of size there is a substantial amount of
content on show. Aside from the plentiful main worlds there are also a host of challenge
levels which unlock one by one. The urge to try and finish stages without
changing direction or in a quicker time is also continual draw.
Overall 8/10
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