Future Lab is a relatively new development company, but
already they have a strong record in the realm of portable gaming. No matter
what they produce it seems to raise the bar with regards to what we expect from
our mobile devices. Our love for Velocity is well documented but since then the
Brighton based studio has been developing a number of Playstation Mobile games,
the latest of which is ‘SURGE’
SURGE is a puzzle game which utilises the touch screen. The
aim is simply to connect blocks of the same colour to one another with an
electrical current. Using your finger you need to drag from one block to the
next to create as big a chain as possible. Like all good puzzle games the premise
is simple but in practice it all becomes highly addictive.
The idea is to clear the screen before a pressure gauge
explodes. In order to stop this happening you need to clear an entire horizontal
row an open valves at both sides of the screen. This releases the pressure and
adds a point bonus to the blocks of corresponding colour. On top of this
ticking time bomb there is a normal time limit as well. When that expires more
blocks fall into the screen. It starts out simply but by the end descends into
panic stricken madness of the best kind.
Along with the standard coloured blocks are a number of
special ones. These consist of things like bombs (which clear the screen of all
blocks of that colour), wild card blocks (which can be used as any colour), and
blocks which continually change. The best special block though is one which,
for a short period of time, changes all the blocks to the same colour allowing
you to rush for a quick clearance and chain bonus.
What really elevates the title is its presentation. The
theme of electricity is constant through the design and the blocks glow with neon
colour, the electrical lines drawn to connect them fizz satisfyingly and the
sound track gives off an industrial electro vibe. This keeps the adrenaline
pumping and the enjoyment high. When everything starts working together it
creates a real state of flow that’s hard to match in many other puzzle games
and gives a real gravity and impact to the game.
Adding to the competitive side of the title are online
leader boards and in game trophies. When you start a new game the name of the
person who has the score directly above you is plastered right in the middle of
the screen for a few seconds. This adds to the ever growing reasons to keep
coming back for just one more go.
There is one problem that could do with being addressed
though. The game doesn’t contain any sort of colour blind filter or way of
identifying blocks in any way other than the colour they are. This won’t be a
problem for most of you but for some it means high scores will remain
permanently out of reach. It only really comes into play with the yellow and
green blocks - which are near indistinguishable to someone with partial
colour-blindness. It isn’t enough to ruin the game but it does become
incredibly annoying at higher levels when speed is everything. The addition of
some kind of symbol for the colours would be most welcome if it could be
implemented in the future.
Overall though, SURGE is another example of Future Lab
making us expect more from our mobile games. This is a cut above almost all
other mobile device games in terms of presentation and is another utterly
essential game for those that want something they can play on the move. The
studio seems to move effortlessly from strength to strength and we look forward
to seeing what they come up with next.
8/10
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