Yakuza was a much anticipated and much misunderstood title
since the early previews first started hitting the news. Early reports
suggested the game was a spin off from the much-loved Shenmue. These reports
then turned to a more watered down ‘inspired by Shenmue’ as time advanced. The
truth is apart from having adventure elements and a fair few mini games the
game bears little resemblance to Sega’s much missed franchise.
Instead of Shenmue light what we have here is a very
violent, well-put together and highly entertaining tale of one man trying to
piece together his life after ten years in jail. The man in question is Kazuma
Kiryu, the once so-called ‘Dragon of the Dojima family’. Kazuma is an honour
bound and stupidly tough Yakuza who as we see in the opening chapters on the
game will do anything to protect those he cares for.
Once the story takes us to the emergence of Kazuma after his
incarceration we find many things have changed. This is where the story really
kicks in, as the player must try to piece together what has been going on in
the ten years you have been away from the action. The story is well put
together and apart from a few low points holds the interest of the player while
painting the main characters of the piece with an unusual amount of depth,
compared to what you normally find in a video game anyway.
The main section of the game comes in two parts. First off
you get to wander around the town of Kamurocho looking for clues and mixing
with the citizens. The second part of the game is where the main focus lays,
the combat. Various gangsters and street scum will confront Kazuma as he goes
about his investigations just asking to be pummelled senseless.
Combat at first seems a little limited but new moves and
techniques can be gained as you level up various statistic bars as well as
training with a martial arts master who you meet fairly early on. The only time
things get repetitive is when random goons confront you on the street as you go
from place to place. Most of the time you can run away from them but it can be
a real pain when you are trying to get somewhere quickly and some street punk
calls you name and tries to mug you.
The fighting system is nothing if not solid. Punches land
with bone breaking thuds, faces get stamped on, guts get kicked and that’s
before you bring into the equation the many weapons and the heat commands.
Pretty much anything that can be picked up can be bashed over an enemy’s head,
and there is an absolute plethora of knickknacks at hand. Bicycles, neon signs,
golf clubs and samurai swords are only a few of things that can be used to
inflict wince inducing damage upon your opponents causing them to emit
delightful screams of pain.
Using the Heat commands brings a whole new world of hurt to
the table. Once the heat meter is filled context sensitive action become
available. For example grabbing hold of an enemy and moving him to a near by
wall allows our hero to bash the unfortunate goon against it before stomping on
their face when they slump to the ground. Later on the ability to use heat
actions with weapons allows even more brutal actions to be administered to the
low life populace.
Aside from the main quest there are multitudes of side
quests that can be sought out. On first play through players may find the main
narrative too much of a draw to go wandering around looking for lesser morsels
of brutality. It is also very easy to overlook the amount of quests available,
around a hundred in all.
Upon completion a whole range of extras are unlooked such as
being able to wander around the city looking for side quests without the main
quest active. If the wandering around is too much then you have the option of
having the bad guys lined up before you in various themed matches such as
fighting all the bosses, or lower yakuza family members.
What we have in Yakuza is a highly effective Japanese
gangster story crammed into a PS2 game, and a visually impressive one at that.
Taking on the groups of enemies is a joy as you very rarely tire of smashing
them to bits as you really feel they are the scum of the earth and often want
to keep kicking them even when they are out cold. Sega may not have brought us
a new entry into the Shenmue series but what we have here is first truly
effective update of titles such as Final Fight or Double Dragon. For that as
well as many other reasons every PS2 owner should go out and get hold of a copy.
Overall 8/10
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