Starting life on the first Playstation, Galerians is a
survival horror game with a difference. The twist was that the character the player
controls is a complete lunatic created through genetic manipulation by a master
computer named Dorothy. Rion, would inject himself with mind enhancing drugs
that allowed him to cause fires and hit enemies with a shock wave of energy (among
other things). The big problem was that using the drugs too much would cause
our hero to have a nervous breakdown and get very nasty - with anything within
close proximity to him being blow away by psychic energy.
Now Rion has returned to save the world from the threat of
the all-conquering Galerians and to finish the conflict once and for all. The
plot for Ash is complicated; initially you are within the data banks of a
computer as you try to escape from the gaze of Dorothy. After an initial
showdown it is revealed that Dorothy has a backup memory, which constantly
regenerates, and you are sent back to where you started. From here you set out
again only to encounter a Galerian sent into the computer to erase your data.
After this it only gets more confusing but it all helps to build up the unique
world the title is set in.
Cyber punk is very much the order of the day in the
Galerians world. A mixture of external apocalyptic areas seen through security
cameras an internal sterile locations reminiscent of the buildings seen in films
like Minority Report help to conjure up a juxtaposition between the rational
thinking of the remaining people struggling to survive and the complete
insanity and sick thinking of their enemies.
While the graphics succeed in setting up the world you
cannot help but feel everything lacks a touch of detail. Long periods are spent
wandering through locations that look similar. Furthermore, characters seem to
lack any real identity due to a lack of definition, meaning after a while
everything gets very monotonous as the action and enemies are not radically
different throughout the game.
What really sets the game apart from other titles in the
genre is the way in which combat is handled. Ash is not about finding
ammunition for guns but using chemicals to enhance Rion's abilities and destroy
your enemies in far more nasty ways. The problem comes in the way you have to
charge Rion up before unleashing his powers.
By holding down the attack button the energy gage fills up
and once it reaches maximum the chosen power can be unleashed. However, while
doing this Rion must remain stationary and this does not lend itself to being a
fast moving and flexible fighting system. As a result, battling multiple
opponents and bosses is a tricky operation. This is not helped by a dodgy
targeting system that often leaves you firing your powers into thin air. This
coupled with boss battles that can seem like they take an eternity of repeating
the same action to overcome really do sour the experience at times.
Rion himself moves very well, while focusing on enemies may
be a little tricky at times at least you have the moves at your disposal to
avoid the nasty creatures that try to get you. First of all your character can
move faster than the standard monsters you come across with only the Galerians
being able to keep up with you in terms of speed. You are also equipped with a
diving roll move to get you away from tight situations quickly, something that
really proves useful if a creatures lunges for you when you least expect it.
Unusually for the survival horror genre at this time the in game camera is not
fixed in one position and instead moves to face the direction the player is
facing. However, you cannot move the camera around manually which means there
are still numerous occasions where the action is being presented at an awkward
angle, for instance- running away from an enemy means you have no idea where
they are so you must stop and turn round, something that is not ideal as if
they are right behind you there is no chance that Rion is going to charge up
his powers before the thing gets you.
Overall, Galerians: Ash is only ever going to appeal to a
niche market. The game mechanics have barely changed since the original game
and the sequel loses a lot of the tension and genuinely disturbing feel as
well. While the story is complicated and filled with sick creatures and twisted
people it just does not have the impact it should. After a while things just
become a bit dull and though the story is interesting it does not really make
you want to push on until the end. Fans of the original may well want to
continue the story but newcomers will find little to shout about. Our advice is
to seek out the original Galerians on the Playstation for a truly memorable twisted
and psychotic experience.
Overall 6/10
Overall 6/10
Yeah, this review pretty much sums up how I felt about it! I bought this game after enjoying the first one and I went straight to this from finishing it! Having to replay the end of that again... twice...at the start of the sequel, was just too much for me, and so I never really progressed very far after that! It didn't quite grab me as much as the first one anyway, although I may give it another go someday if I find it cheap somewhere.....
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